Available: iOS, Android, and PC (not free; a game where you have to buy it, but no IAPs - currently NZ$7.99 on Android (probably about US$5)
Brought to you by: Octavia Blue
Rebuild 3 is a strategy game set after the zombie apocalypse. Think Civilization meets The Walking Dead.
Shortly before I started playing World Zombination, I found and played through Rebuild mobile on iOS (basically Rebuild 2). I really liked it and played it through several times to get all the endings.
Rebuild 3 is a bigger, better, and slightly more complex game. It won't be your WZ replacement as it is a single player game (so no guilds etc), but if you like strategy games, it is worth getting. (I have the PC version, which I got as part of a Humble Bundle. I am pretty sure I got the Rebuild 2 mobile version on a half-price sale at some point, so keep your eyes open for a sale).
What do I like best about it?
The units, narrative/storyline and humour, and the game mechanics. It's a good solid strategy game.
Are there any similaraties to WZ?
While the gameplay is different, and it is a single-player game, there are some similarities to WZ. The first is, of course, zombies. Sadly you can't *be* zombies, but there are zombies everywhere plus a faction of zombies you can become allies with during the game.
The other big similarity is the individuality each unit has. Units can be trained in different disciplines - as soldiers, scavengers, builders, leaders, or engineers. You can also equip them with an item and/or a weapon and choose perks for them as the level up. (The ability to give units perks is uncovered through research - another similarity to WZ). You can even rename units after your friends!
Vital Stats:
Guilds: No
Chat: No
Zombies: Bucketloads
Description from Developers:
It's been a few years since the zombpocalypse turned the world's cities into graveyards and sent the few survivors into hiding. Now you must gather them up and restore civilization to a ruined city, one building at a time.
Rebuild 3 is a strategy sim game with a good helping of narrative and dark humor. It's a thoughtful game that'll make you fond of your survivors before you send them to their deaths for the greater good. As you expand your fort to new buildings, you'll decide between farms or fortifications, housing or hospitals, and make tough decisions to fend off raiders, illness, starvation, and madness. And the dead are still out there wandering the streets, hungrier than ever.
This sequel to the "unputdownable" Rebuild Mobile (aka Rebuild 2) is much MUCH bigger. Just check out these features:
- 4X style strategy and city (re)building
- Endless replayability with randomized cities and events
- Survivors with individual skills, perks, relationships, and stories
- Rival NPC forts with their own agendas, friendly or otherwise
- Campaign Mode, a journey through cities of increasing size and difficulty
- Strategic fort defense and interactive attacks
- Play in either real-time or turn-based mode
- 5 skills: defense, leadership, scavenging, building, engineering
- 10 resources and one-use items to find or craft
- 30 missions: scavenge for food, kill zombies, farm, fish, trade, bartend...
- 35 node research tree
- 50 building types with unique uses and/or scavengeable resources
- 70 types of equipment to find
- 100 survivor perks: Melee Training, Green Thumb, Light Sleeper...
- 200,000 words of event text - enough to fill two novels
Brought to you by: Octavia Blue
Rebuild 3 is a strategy game set after the zombie apocalypse. Think Civilization meets The Walking Dead.
Shortly before I started playing World Zombination, I found and played through Rebuild mobile on iOS (basically Rebuild 2). I really liked it and played it through several times to get all the endings.
Rebuild 3 is a bigger, better, and slightly more complex game. It won't be your WZ replacement as it is a single player game (so no guilds etc), but if you like strategy games, it is worth getting. (I have the PC version, which I got as part of a Humble Bundle. I am pretty sure I got the Rebuild 2 mobile version on a half-price sale at some point, so keep your eyes open for a sale).
Lead a motley crew of survivors to rebuild a community |
The units, narrative/storyline and humour, and the game mechanics. It's a good solid strategy game.
Are there any similaraties to WZ?
While the gameplay is different, and it is a single-player game, there are some similarities to WZ. The first is, of course, zombies. Sadly you can't *be* zombies, but there are zombies everywhere plus a faction of zombies you can become allies with during the game.
The Rotten are a group of Zombies you can ally with - or annihilate |
The other big similarity is the individuality each unit has. Units can be trained in different disciplines - as soldiers, scavengers, builders, leaders, or engineers. You can also equip them with an item and/or a weapon and choose perks for them as the level up. (The ability to give units perks is uncovered through research - another similarity to WZ). You can even rename units after your friends!
You too can make a nerdy Cavy if you wish. |
Vital Stats:
Guilds: No
Chat: No
Zombies: Bucketloads
Description from Developers:
It's been a few years since the zombpocalypse turned the world's cities into graveyards and sent the few survivors into hiding. Now you must gather them up and restore civilization to a ruined city, one building at a time.
Rebuild 3 is a strategy sim game with a good helping of narrative and dark humor. It's a thoughtful game that'll make you fond of your survivors before you send them to their deaths for the greater good. As you expand your fort to new buildings, you'll decide between farms or fortifications, housing or hospitals, and make tough decisions to fend off raiders, illness, starvation, and madness. And the dead are still out there wandering the streets, hungrier than ever.
This sequel to the "unputdownable" Rebuild Mobile (aka Rebuild 2) is much MUCH bigger. Just check out these features:
- 4X style strategy and city (re)building
- Endless replayability with randomized cities and events
- Survivors with individual skills, perks, relationships, and stories
- Rival NPC forts with their own agendas, friendly or otherwise
- Campaign Mode, a journey through cities of increasing size and difficulty
- Strategic fort defense and interactive attacks
- Play in either real-time or turn-based mode
- 5 skills: defense, leadership, scavenging, building, engineering
- 10 resources and one-use items to find or craft
- 30 missions: scavenge for food, kill zombies, farm, fish, trade, bartend...
- 35 node research tree
- 50 building types with unique uses and/or scavengeable resources
- 70 types of equipment to find
- 100 survivor perks: Melee Training, Green Thumb, Light Sleeper...
- 200,000 words of event text - enough to fill two novels
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